Final module that deals with implementing the results/feedback of our user testing (Module 5) and creating a high-fidelity prototype.View Project
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Be sure to also check out my Quinnipiac Blog to see what I'm up to for grad school!
Module that deals with user testing the paper prototype for the Quinnipiac University website companion app developed in Module 2;.View Project
Module that introduces the concept of paper prototypes, specifically "low-fidelity" ones, in order to continue fleshing out the companion app created for the previous module, Module 2.View Project
Module that introduces the concept of user flows, user stories/scenarios, and use cases in an attempt to help flesh out the companion app created for the previous module, Module 2.View Project
Module that introduces the concept of information architecture, presents a problem that needs a solution (found in one of two websites — in this case, the Quinnipiac website), and asks for the creation of a companion app for the site in addition to a new proposed site structure.View Project
An introductory module to the many methods of ideation and how they contribute to the overall Design Thinking process. Includes an introduction to the idea of Ideation, a Mind Map assignment based on detailing and taking note of the many ideation techniques, and a discussion/project on a myriad of mobile apps that include using a few ideation techniques to come up with "my perfect app" (for my ICM517 course—Ideation, Prototyping, Testing—at Quinnipiac University).View Project
A website analysis of two competing brands (Pandora and Spotify) that focuses on the UX principles of FEEL and NEED in regards to both User Experience and User Interface (for my ICM512 course, Designing for the User, at Quinnipiac University).View Case Study
A UX solution created for Edible Arrangements and their delivery system based on a completed Design Thinking Crash Course packet (for my ICM512 course, Designing for the User, at Quinnipiac University).View Solution
A freebie Sketch resource of the iOS Safari UI on iPhone X for creatives and designers alike.Take Me to the Download Page!
A case study on the creation of a fictional music player app, inspired by an old-fashioned vinyl record player.View Case Study
A brief written and visual explanation of my duties as a contract Marketing Email Design Developer at Getty Images.View Email Campaigns
Fashion poster [re]design done for my ICM 502: Information Design course.Launch Project
Case study created with the intention of creating a solution for the non-responsive nature of the Pandora web app.View Case Study
Case study on the development and implementation of the Redemption Whiskey website project.View Case Study
Web banner graphic created for the announcement of the Redemption Whiskey brand website that I implemented.Launch Project
Mockup created with Sketch for a fictional client/company via a Lynda.com tutorial.View Tutorial
Everything is new! Be sure to check out the whole website.